É um simples código retirado de um Gamemode.
Tem a função de spawnar um escudo para o player que digita o comando.
if(!strcmp(cmdtext,"/escudo",true)) { SetPlayerAttachedObject(playerid,1,18637,13,0.35,0.0,0.0,0.0,0.0,180.0); SetPlayerAttachedObject(playerid,2,18642,7,0.1,0.0,-0.11,0.0,-90.0,90.0); return 1; } if(!strcmp(cmdtext,"/desequipar",true)) { RemovePlayerAttachedObject(playerid,1); RemovePlayerAttachedObject(playerid,2); return 1; }
Créditos: Ao dono do gamemode.